Throughout 2025, Bridge’s sustained focus on its long-standing accessibility goals yielded success in making educational programing, arts & entertainment, corporate communications, gaming, and AI technology more inclusive through accessibility.
Exciting accomplishments in 2025 included:
January
AI For Experiential Learning
Last winter we announced an initiative that focused on developing AI algorithms to provide universally designed, experience-based STEM learning through generative prompting. The outputs reflected children’s different developmental levels and languages.
February
Audio Description at Super Bowl 2025
Bridge produced audio description for two different Super Bowl commercials. One for Google and one for Yahoo. Our team made sure that the real winners in the Google/Yahoo Big Game accessibility match-up were all the viewers!
March
The Weather Brain
Bridge presented an AI-driven weather information tool at the 2025 Advanced Research Seminar on Audio Description (ARSAD) Conference in Barcelona. The Weather Brain enables individuals with learning differences and visual impairments to better understand both local and global weather conditions.
April
Marked 7,000 Children’s TV Shows Audio Described
We reached a milestone, having produced audio description and captioning for seven thousand quality E/I (Educational & Informational) family television programs through the Office of Special Education Program’s Technology Access grants.
May
2025 Society for Research in Child Development Seminar
Last spring Bridge was invited to present our cross-disability research strategies to an important Child Development Conference. Bridge’s Chief Researcher spoke about the importance of disability-inclusive research in developing high quality accessible multimedia.
June
Bridge Audio Described the Tony Awards
Paramount/CBS cast Bridge to provide live audio description for the 78th Annual Tony Awards, proving there’s no business like accessible show business!
July
United Nations Office for Disaster Risk Reduction’s 2025 Global Conference
Bridge’s patented Infinite Access engine was featured at a UN symposium in Geneva. The engine leverages artificial intelligence and Universal Design technologies to provide tailored accessible emergency communications across broadcast networks, streaming media, mobile devices, and more.
August
Bridge’s WISER Program at the New York Institute for Special Education
Last summer Bridge Multimedia partnered with NYISE to bring Bridge’s WISER (Writing Improves Skills for Early Reading) program to a summer learning camp for children with disabilities. The project utilized AI-generated descriptions, images, and music, as well as heavy student participation, to build activities around the theme “Under the Sea.”
September
18th Annual Serious Play Conference
Bridge announced that their Senior Project Director, Dr. Wendy Sapp delivered a presentation at Serious Play, North America’s largest seminar dedicated to gaming and learning. Dr. Sapp’s 2-hour workshop titled Accessible Games Through Universal Design demonstrated how to build accessibility into standard game play and use settings for individual customization to meet players’ specific needs.
October
Audio Description in Africa Symposium
Bridge Multimedia participated in the inaugural Audio Description in Africa Symposium. Bridge President, Matt Kaplowitz, was part of a panel titled Still Images, Education and Publications. He delivered a virtual PowerPoint presentation regarding new technology to integrate American Sign Language into PDF content.
The mEducation Alliance Symposium
Furthering our initiative to develop WISER into a product, Bridge attended mEducation to get feedback from educators and industry specialists as we create an accessible AI-powered supportive learning platform. Bridge’s CEO delivered two solo presentations about WISER projects titled Diving into Generative AI for Learning and How to Train Your Dragon, with a Little Help from Generative AI.
November
The 2025 ACB Audio Description Awards Gala with ASL Interpretation
Bridge provided American Sign Language accessibility for the American Council of the Blind’s prestigious awards ceremony, at which Matt Kaplowitz accepted an award for Innovation in audio description and Wendy Sapp accepted an award for educational research and content in audio description.
December
Increased Accessibility for Gamers through Tactile-Based Technology
We announced our partnership with American Printing House, WNET and PBS Kids to create an accessible educational video game that utilizes Monarch, a groundbreaking multiline braille device that renders tactile graphics integrated with braille.
Recommendations to the Federal Communications Commission (FCC)
The Coalition of Organizations for Accessibility Technology – COAT – (with members including the American Foundation for the Blind, the American Council of the Blind, the National Association of the Deaf, and the Hearing Loss Association of America) asked Bridge to be their technology lead in writing recommendations to the FCC regarding their Notice of Proposed Rulemaking for ATSC 3.0 NextGen TV.
2025 was the type of year that everyone at Bridge enjoys the most – one filled with a wide range of accessibility projects, allowing us to reach different audiences across varied media sectors. We’re thrilled to be more involved in advocacy regarding public policy as it pertains to television and digital media. Bridge is looking forward to approaching this upcoming year in the same spirit as always: with unrelenting optimism and boldness, moving toward further innovations and achievements.
Onwards!
Matt Kaplowitz, Dr. Wendy Sapp & the Bridge Team
