My STEM Adventure, a free app designed to teach STEM concepts to children, is now available to download at The App Store and at Google Play. My STEM Adventure was developed by Bridge Multimedia and The STEMIE Center, in association with FableVision Studios. Support was provided by U.S. Department of Education Office of Special Education Programs (OSEP) Education Technology, Media and Materials funding.
My STEM Adventure is a combination of a video game, a scavenger hunt, and a create-your-own-story app. After you’ve finished each activity, you can print the individualized story of your educational STEM adventure as a PDF or generate it as an e-book (with your voice). The innovative app has a lot of special features. Before even starting the game, you can adjust the settings exactly to your liking. That includes English or Spanish, sound volume, and a full range of accessibility features. There’s captioning, audio description, switch access, and eye-tracking technology. You can adjust caption size and color and you can modify sounds and visuals. There’s also a special introduction for parents.
According to Bridge’s Senior Research Director, Dr. Wendy Sapp, “Bridge collaborated closely with STEMIE at the UNC Frank Porter Graham Child Development Institute to create a family-friendly app that teaches science concepts such as pattern recognition, sequencing, and developing hypotheses. Bridge’s CEO Matt Kaplowitz said, “Working with STEMIE Co-Directors Dr. Lim and Dr. Vinh is always an amazing experience. They are such innovators in the field of Early STEM Learning. Bridge produced the STEMIE Center’s last three virtual STEMIE Fest events, providing bilingual presentations, ASL, captions, and integrated audio descriptions. We look forward to many more projects with the STEMIE Center in the future.”
Download the fun, engaging My STEM Adventure game by visiting the STEMIE website, the App Store, or Google Play!

Latest Bridge News
Bridge Showcases 3 Accessibility Projects at the 2026 AER Conference
Bridge Multimedia Brings Accessible Gaming, Weather Brain, and WISER to the Association for Education and Rehabilitation of the Blind and Visually Impaired 2026 International Conference.
Continue ReadingAug
Bridge Produces Audio Description for VISIONS’ Spotlight on Older Adults Video
Bridge was proud to provide accessibility for VISIONS’ Spotlight on Older Adults video, screened at a NYC Department for the Aging Disability Pride Month event.
Continue ReadingJul
Bridge CEO Delivers Keynote: Welcoming the Future: AI as a Partner in Family-Centered Early Intervention
Bridge Multimedia’s President and CEO, Matt Kaplowitz, delivered the plenary keynote address for the Family-Centered Early Intervention International’s 2026 conference in Austria.
Continue ReadingJun
NextGen Television Belongs in the GAAD Conversation
Global Accessibility Awareness Day offers a timely moment to recognize how free OTA NextGen TV can advance accessible viewing and emergency communication.
Continue ReadingMay
Bridge Partners with The American Printing House for the Blind, PBS KIDS, and The WNET Group, to Expand Audiences for Educational Gaming
Bridge, APH, PBS KIDS, and the WNET Group recently partnered to bring an accessible STEM-based educational video game to children who are deafblind, via the innovative Monarch device.
Continue ReadingApr
Bridge and NYISE Show How AI Can Support Accessible Learning
Bridge Multimedia and NYISE are showing how AI can support accessible learning when teachers and students stay at the center of the process. Using Bridge’s WISER tools, students strengthened their vocabulary, creativity, and classroom engagement.
Continue ReadingMar